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If you spam down-taunt he'll repeatedly say "THIS IS THE MONADO THIS IS THE MONADO THIS IS THE MONADO" etc. Obviously doesn't work in Quickplay, but it's a must-have for any taunt party arena.
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Join the Shulk Discord, the other tips here are trash.
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Air Slash is basically a combo finisher. If you have no idea what you should during a combo, Air Slash.
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You can get some cheesy damage in by popping Speed at the start of a match and then repeat short hop Fair
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Use Monado Jump when in hitstun off stage to make your recovery from very far away. Every monado art can be selected out of hitstun as well.
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Nair is your best friend. Nair is essentially an Ike Nair but longer, so use it to your advantage.
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If you play Xenoblade Chronicles from start to finish your Shulk gets like at least 3x as good
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Some people say Shulk Cheats but I don't get it cuz he doesn't have a girl, let alone 2. He is a ******* virgin
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If you're picking Shulk, you BETTER practice with him! Cause he has one **** of a learning curve. I know since I am one lol.
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Using shield pretty much makes you invincible for a short period of time. If your opponent gets your stock first, using smash is a good idea. If you're a stock ahead, use buster of speed.
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If you are playing against him you should watch out for speed in the beggining of the match
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If you don't use the underwear skin your going to lose no matter what
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Buster is, aptly named, busted. NAir into basically anything is true, a two-hit combo can deal at least 30%, and moves have more shieldstun, meaning they're safer.
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Shield is a great way to get out of combos
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when above 80% use a grab and throw them off and quip the jump art to f air them off
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buster nair fsmash does 40 lol do that
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understand the monados pros and cons to know whhen is best to use them.
And do not try to use back slash for recovory.
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Pros of Shulk:
-Can change his stats
-Counter
-Smash art gives him some amazing knockback
-Speed art nearly equals him with Sonic
-Shield art makes him MUCH heavier than even Bowser
+more
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just feel it out bro
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If you get hit by a combo starter, press B and try to shift your monado over to the shield art while in hitstun to activate the art and you'll be dropped out of the combo. There is counterplay though.
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Dial storage is broken, if you don't know what it is, search it on YouTube, you'll going to sorprise
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if you know how to space well, you are a good shulk
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Shield is great for stalling out invincibility, for waiting until you've got other arts ready and breaking combos. Just don't use it off-stage.
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Speed art nair is your best neutral tool, being -2 on shields, and being very spammable
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fair and nair is busted spacing tools and can be used practically everywhere. learn how to sweetspot ledge with up b to make it harder to punish you. for throw combos use utrow for frame traps
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shulk is cool he totaly op shulk rooks
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if you spam the "I'm really feeling it" taunt just know I think significantly less of you as a person.
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this character despite very good range and very very safe moves on block he is actually bottom 5. the monados hurt him more than they help him
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shulk is soooooo cool and good keep useing vision
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contrary to popular belief this character is actually low-tier