Zelda Hero Matchups and Tips

Zelda

D Tier

Zelda excels at controlling space with her powerful projectiles and disjointed hitboxes, making her a formidable opponent in the right hands. Utilize Nayru's Love for both defensive maneuvers and to set up aggressive plays, while Din's Fire can pressure opponents from a distance or zone them out effectively. Her Down Special, Phantom Slash, is particularly strong when released at the right moment, allowing you to catch opponents off guard while also providing a solid defensive option. However, be wary of her struggles against fast, aggressive characters who can close the gap quickly, as well as those who can easily punish her predictable aerials and slower moves.

Zelda's Counter Picks

Zelda is Strong Against

Zelda is Weak Against

Tips for Zelda

  • At 0% 2 up tilts can combo to a nair and most of the time into a tipper bair or fair. Also, do not always load the phantom fully, release it when your opponent is near at you and approaching.
  • Din's Fire and Phantom have their advantages. But occasionally edge guarding your opponent off stage with Zelda's aerials can mix things up. Especially after conditioning a few recoveries.
  • It may be very fun to go for Zelda's good and high-damaging options (bair, fair, dair,), but they can be read and punished easily. Landing with the same thing is a very bad habit.
  • You can ledge-cancel with Farore's Wind to mix up your options. However, failing to ledge-cancel may result to self-destruct.
  • Zelda’s phantom before fully charged is the best option defensively and offensively. The upwards slash makes it almost impossible to dodge when close, and its a great for opponents trying to land.

Submit a Tip

200 characters remaining